PERSISTENT MULTIPLAYER FOR ARTISTS
Artists only infrequently have dedicated servers (persistent virtual worlds) for their projects. We are reviewing the process of setting up a persistent worlds, reviewing them, looking for the easiest technical implementations. Using a “home server” we believe that there are some quick and easy methods for hosting a world and having it persist over a vast expanse of time. This world will contain the agents we are making, and also be a stage for live performance.