performance, agents, big worlds, ue

  • Performance Tools: Suit, AI, Hybrid

    • All In One:

    • Suit/Hardware:

      • Livelink w/Iphone 10+ (facial capture)

      • Rokoko (word is it is OK...; 6K)

      • Xsens (word is it is good; 15K)

    • AI Motion Capture Tools:

      • Radical Motion (Live, No Hands, Face, Body, Easy Retargeting)

      • Deep Motion (Non Live, Hands, Face, Body, Medium Retargeting)

    • Hybrid Systems:

      • Using a gallery (3-4 sided projection) as an enormous screen you can perform inside of (?), w/VR capabilities (?)

      • Using the depth camera to stream the audience into the game world (?)

    • Frequency/Midi Integration:

      • SciFi Synth (midi example)

      • Audio Analyzer (frequency, beat analysis, etc.)

  • Agent Tools: Navigation, GameAI, ML

  • Big Worlds (Ecosystems): Multiplayer, Ecosystems, Terrain

    • Multiplayer:

      • Steam Subsystem

      • Dedicated (meaning: perpetually online) (AWS unreal instance)

    • Ecosystem Simulation:

      • MASS Entity System

      • Animal Behavior Pro Kit

      • Hyper Farming System V2

      • Nature Growth Components Plugin

    • Terrain (World in a Box):

      • Ultra Dynamic Sky

      • Realistic Forest

      • Voxel Plugin

      • Worldscape Plugin

      • Massive World - Procedural Generation with PCG

      • Magic Map Material and Maker