7VN
001
HUMAN MOVEMENT
Real-time motion capture
Embodied performance
Dance documentation
Embodied performance
Dance documentation
SPACE
Underground venue meets living laboratory. Real-time game engine visuals merge with motion capture technology, creating responsive environments where human movement transforms digital space.
ENTITIES
Dancers, performers, and synthetic entities co-create immersive experiences. Autonomous AI agents and artificial life systems generate feedback loops between bodies, sound, and digital organisms.
003
POST-CLUB SOUND
Max/MSP environments
Novel forms of synthesis
Physical modeling
Novel forms of synthesis
Physical modeling
SOUND
Post-club music through Max/MSP environments. Novel forms of synthesis and sonic experimentation inspired by territories explored by Meuko Meuko, Howie Lee, and Gooooooose.
004
AUDIO VISUAL GAME ENGINES
Game engine rendering
Responsive environments
Real-time processing
Responsive environments
Real-time processing
CONCEPT
Drawing from hybrid spaces like Ghost Club (IRL/Online) and the self-propagating organisms of Lenia, 7vn explores the intersection of embodied performance and machine intelligence.
Frontier Tower, San Francisco